Game 4 drawn in 27 moves. The
match is over at 2-2
History was repeated once again as this match ended up without a
winner. In the 4th game the "mechanical chess beast" Fritz was very well
prepared and programmed and made an opening which Kasparov knew very well
since he has played it many times in the past.
The Russian champion escaped easily all traps, and played very precisely
disarming Fritz little by little. The draw came as a reasonable result of
the game and finally of the whole match thus giving us the impression that
this battle between man and machine isn't over yet.
After all, Kasparov stated recently that "machines have still a lot to learn
Game 1, 11.11.2003: Kasparov - Fritz
Game 2, 13.11.2003: Fritz X3D -
Game 3, 16.11.2003: Kasparov - Fritz
Game 4, 18.11.2003: Fritz X3D -
View and download the games
Kasparov crushes x3d Fritz in game three to tie the
X3D Fritz looked completely confused almost from the beginning.
The opening moves of the game created a closed position with very little
active play for the powerful pieces. In such positions the human ability to
make long-term plans becomes far more effective than the machine's ability
to calculate variations.
Chess programs like X3D Fritz look at each position and evaluate the best
move by looking as deeply into the future as they can. A powerhouse like X3D
Fritz running on an Intel quad Xeon 2.8 GHz machine like this one can "see"
as deeply as 20 ply, or half-moves in a few minutes by searching over four
million moves per second.
(We say "half-move" because in chess notation we record each pair of
white-black moves as one move. E.g. 1.Nf3 Nf6 2.c4 e6 is two moves, but four
ply or half-moves when considering how far ahead a computer is looking.)
Despite that incredible power, this is only a dent in the depth and breadth
of the game of chess. In a typical middlegame position there might be 20
possible moves for one side. Then the other side will have 20, then the
other side another 20... You can see that the number of possibilities
quickly grows into the hundreds of millions. Of course most of these moves
won't be good ones, so X3D Fritz's intelligent program sifts out the best
lines and focuses on those.
X3D Fritz wins game two after Kasparov blunder
Nov. 13, 2003 (from the official website) – Internet commentator Mig
Greengard immediately typed out "Kasparov has blundered!" to the hundreds of
thousands of online viewers around the world. In his hurry to make the final
moves to the time control Kasparov had overlooked a relatively simple pin
tactic that allowed X3D Fritz to play a crushing attacking move with 33.Rxe5
in the diagrammed position.
rook on f8 is unprotected so X3D Fritz gained won a pawn and gained a
dominating position after 33...dxe5 34.Qxf8 Nd4 35.Bxd4 exd4 36.Re8 Rg8
37.Qe7+ Rg7 38.Qd8 Rg8 39.Qd7+
Kasparov himself was aware of his tragic error almost immediately. With no
opponent to hide his frustration from he got up from the board shaking his
head in anger. He stormed around the room, waiting for X3D Fritz to deliver
the deadly blow he knew was coming. He didn't have to wait long.
A few moves later it was clear that it was indeed as bad as we had thought.
A rattled and defeated Kasparov played on listlessly in a position that at
first a few commentators thought might hold out chances for a draw. But it
was exactly the sort of tactical attacking position that computer play
perfectly, so the loss of a pawn was the least of Kasparov's problems. His
king came under a direct attack by X3D Fritz's queen and rook and the end
Kasparov resigned on move 39. What he had already seen was now painfully
obvious. X3D Fritz would grab more pawns and push them down the board where
they would promote to new queens. It was hopeless. After over three hours of
close battle Kasparov had slipped just once and was punished mercilessly by
X3D Fritz holds Kasparov to a
draw in first game
Nov.11, 2003 – The first game of the Man-Machine World Chess Championship
was a thrilling 37-move draw that kept the fans on the edge of their seats
from the very first moves. Both man and machine played aggressive chess with
none of the caution many expected in this initial encounter. After one game
the match is tied, 0.5-0.5. X3D Fritz will have the white pieces in game two
Kasparov had a slight advantage and was looking for more when X3D Fritz
grabbed a pawn to put more pressure on the world #1. Kasparov sweated while
his clock ticked down to 10 minutes and he couldn't find anything better
than to allow X3D Fritz to force a draw by repetition of position.
The machine couldn't see any advantage for itself and accepted the tacit
offer by repeating the position to draw the game on move 37, three moves
before the time control at move 40 when the players would get another hour.
In the final position Kasparov had a rook for a bishop and two pawns, which
is generally considered material equality.
Game one analysis >>>
chess match of four games between Garry Kasparov and X3D Fritz for the title
of Man-Machine World Champion.
The games will take place in X3D virtual
reality with the board floating in the air in front of Kasparov. His moves
will be received by X3D Fritz via voice recognition and will appear
instantly on the display screens.
Time control: In each game the players each have two hours to make 40
moves. After move 40 each player receives one more hour for the next 20
After move 60 each player gets another 15 minutes plus a three second
increment per move to complete all the remaining moves of the game.
Wins are one point, draws a half point, losses zero. The first player to
reach 2.5 points is the winner of the match.
Venue of the match:
The New York City Athletic Club. 180 Central Park South, New
York City, USA
Game 1: Tue. Nov. 11, 1pm EST.
Game 2: Thu. Nov. 13, 1pm EST.
Game 3: Sun. Nov. 16, 1pm EST.
Game 4: Tue. Nov. 18, 1pm EST.
match Kasparov vs Deep